A supplement detailing 16 peculiar personages inhabiting Sigil, a city at the center of the Dungeons & Dragons multiverse. Each character was designed by a different author to fit into the tabletop roleplaying game's Planescape campaign setting, but writers collaborated to come up with relationships between them to make the city truly come to life.
My contribution was Ash Yggsdottir, a dryad priestess of the Norse watcher god Heimdall, who runs a combination mead hall and greenhouse called The Golden Tongue. She has vast ambitions involving the emulation of her god's omnipresence via an obscure ritual linking her "daughter-seeds" across reality. Her write-up was designed to make it easy for players to become involved with various plot hooks, fun mechanics, and gonzo game lore related to Ash and her place of business, using this material to inspire their own stories.